Quote:
Originally Posted by XcYZ
Wow, awesome. Not to hijack Todd's thread, but since you played a major role in SM, what features of the track do you like best and what do you like least? Is there a certain corner or progression of corners that really stand out? I'll be going there in a few months and I'm curious about it from your side of the fence. 
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Scott --- 8 and 9 then 10 (I think those are the numbers) 10 being the last turn onto the straight -- are the turns I liked best... if you hit them right - you could haul some mail -- and if you came in too fast - you're bungholio was puckering as you tried to gather it up! Coming out of 10 - if you carried your speed through 8 and 9 -- you could drift to the wall as you grabbed another gear going up the hill... WAY FUN!
The top of the straight - is a fast right hander --- but it's blind going in (almost) and I was hauling up there and some dufus had spun and was sittin' sideways in the middle of the turn.... THAT is where your koolness comes in -- and you could slam the binders and t-bone him - or you could just drive around him and hammer the loud pedal.... EEEEEEEEEHHHHHHHHHAAAAAAAA
I drove around him -- then cleaned up afterwards. LOL
Shoulda seen the look on his face!!