View Full Version : Rendering for T Shirt
Hello Artists,
Can a rendering be used to do T shirt artwork? Thanks
Hdesign
03-22-2012, 06:48 PM
Short answer: Yes
Long answer: It depends on what you want to do and what the format of the art is. If the art is already digital, you can send it to a place to be sublimated or digitally printed. If it's not, you'll have to scan it first to make it a digital file. Cost for "off the street" work can be expensive for low volume orders using this process. The shirts I currently sell through my website are done in this way, but since I do so much volume, I can get a more reasonable rate.
If you are looking to get large quantities of shirts that are screen printed, there's 3 options.
1. Simple black and white linework can be digitized and formatted to create color screens easy enough by any shirt print shop.
2. The artwork needs to be vectorized like Adobe Illustrator produces (AI or EPS files) It may alter the look of the art especially with detailed, multi-color art.
3a. The artwork is digitally created using Channels in Photoshop (or similar)
3b. The artwork is digitally flattened and "Color Separated" to create Channels in an EPS format and those will generate the screens.
You're going to pay for Color Separations (can be expensive) and you're going to pay for each color screen that is required to achieve your art. You could have anywhere from 1 to 13 channels. ( I think 13 is the highest I've heard of anyway).
Example:
I draw all my renderings, scan them and use Photoshop to digitally render them and get the effects I want but they're not conducive to Screen Printing because I work in Layers not Channels. I'm learning to convert them to channels so that I can get exactly the look without compromising or changing my style. It's not easy as I'm discovering. Just separating the colors is a time consuming art form.
I hope that helps!
Short answer: Yes
Long answer: It depends on what you want to do and what the format of the art is. If the art is already digital, you can send it to a place to be sublimated or digitally printed. If it's not, you'll have to scan it first to make it a digital file. Cost for "off the street" work can be expensive for low volume orders using this process. The shirts I currently sell through my website are done in this way, but since I do so much volume, I can get a more reasonable rate.
If you are looking to get large quantities of shirts that are screen printed, there's 3 options.
1. Simple black and white linework can be digitized and formatted to create color screens easy enough by any shirt print shop.
2. The artwork needs to be vectorized like Adobe Illustrator produces (AI or EPS files) It may alter the look of the art especially with detailed, multi-color art.
3a. The artwork is digitally created using Channels in Photoshop (or similar)
3b. The artwork is digitally flattened and "Color Separated" to create Channels in an EPS format and those will generate the screens.
You're going to pay for Color Separations (can be expensive) and you're going to pay for each color screen that is required to achieve your art. You could have anywhere from 1 to 13 channels. ( I think 13 is the highest I've heard of anyway).
Example:
I draw all my renderings, scan them and use Photoshop to digitally render them and get the effects I want but they're not conducive to Screen Printing because I work in Layers not Channels. I'm learning to convert them to channels so that I can get exactly the look without compromising or changing my style. It's not easy as I'm discovering. Just separating the colors is a time consuming art form.
I hope that helps!
Thanks Ben.
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